Showing posts with label monk. Show all posts
Showing posts with label monk. Show all posts

Tuesday, August 23, 2016

Diablo 3 - A comprehensive guide to playing a solo monk in season 7 by ProbablyAPun

Before I get started, I would like to say that all credit for this goes to /u/quin69 for the builds. I will also be linking to a couple of his Youtube videos, as he will explain things far better than I can. I simply listed the optimal stats on the gear in the Diablofans guide, so it's easier to understand all of the stats you want to roll on each piece of gear. Also, I'm not an all knowing Diablo 3 player, so if you think that something I say in this guide is incorrect, please let me know!

This guide consists of two separate builds. When playing Diablo 3, There are two main things that you will be doing in order to be pushing the highest GR's you can. The first will be farming materials. You will be doing this with the LTK (Lashing Tail Kick) monk. This build is made to be as efficient as possible at TXIII. This means it is the build you want to be using for running your bounties, and running your Nephalem Rifts. The second is the R6 (Raiment of a Thousand Storms Set) monk. This is the build that you will be using to push into the higher GR's with.

LTK MONK:
This is the first build that you want to gear. You are going to use this build when you are doing Bounties, Nephalem Rifts, and when you want to level up your gems in GR's (not to max rank, just until you are no longer running GR's efficiently with your LTK monk. Then you will swap to your R6 monk to level them the rest of the way). You will want to spend all of your crafting materials on this build, until you are able to clear TXIII comfortably.
Video Guide
Diablo Fans Guide

R6 Monk:
This build will be what you want to start pushing the higher GR's with. Once you are comfortable with your LTK monk at TXIII, you will start using your crafting materials on gearing this build. This build is a highly gear dependent build.
Please note that I chose Exalted Soul instead of Beacon of Ytar for this build. It is a higher damage passive, but makes you utilize your cooldowns properly. If you're having trouble with surviving, try swapping to Beacon of Ytar. It's mainly a personal preference of how you like to play.
Video Guide
Diablo Fans Guide

Gearing (Secondary Stats):
Secondary stats are probably more important to monks than any other class.

You may have noticed from the guide that you are not putting resist all stats on anything. This is because of your Harmony passive. Harmony gives you 40% of your secondary resistance rolls as all resist. You cannot roll a secondary resistance on a piece of gear if it already has all resist. So not only are the stats that I listed in the Diablo Fans guide important to have, but it's crucial to have a secondary resist on them as well to provide more toughness at high GR's.

(This only applies to your R6 build) You also want to be getting +spirit as a secondary on both of your Shenlong's. Your Shenlong's set gives 1.5% bonus damage for each point in spirit. So you have the potential to add another 30 points of spirit to your pool. If you're at 300 spirit before your weapons, you're getting a 10% damage increase from the secondary on your weapons. It's critical!

Hope this helps you guys out!

SOURCE

Monday, August 8, 2016

Diablo 3: LTK Monk (2.4.2 | T13 Speed | SWK | Season 7) by Quin69

This is an in depth guide for the best T13 Speed farming build for monks in patch 2.4.2! (season 7)

Tuesday, October 6, 2015

Diablo 3 - S4 Support Monks (x2) Gearing Guide by Emitz

Hi Guys,
Based on the great feedback I got with my Support Barb build sheet, my good friends and clan members /u/RiffSphere & /u/HellFirePvP have put together a very similar guide for the S4 Heal
Monk.

The guide covers the following 2 variations of the build:

1) Full XP support for speed runs 55-69+
2) High GR support good for 70+

GOOGLE DOCS GUIDE


Have a look, comment/ask questions and let us know what you think.
<TwR> Emitz

SOURCE

Tuesday, September 29, 2015

Diablo 3 Video - Some gameplay video of the Static Charge + Fists of Fury combination making the Monk news recently. (GR66 solo non-seasons) by Davlok

Those crazy Chinese monks put together a pretty unique concept of Static Charge + Fists of Fury that certainly seems interesting for both Solo & Group play. I took it for a spin this evening with a 4pc Inna variation so I could force density (and did not have a good EotS) so here it is:

Good RNG on density + pylons and an RG took forever because I had no elemental damage and no Bane of the Stricken in non-seasons. Basically just group as many mobs as possible to be able to tag them with SC and then spread FoF's DoT as much as possible. Very density-based damage output.

Monday, August 31, 2015

Heroes of the Storm - "Who should I buy?" Spending your gold wisely (Monk Patch) by [GetEquipped]

PREFACE: THIS IS NOT A TIER LIST. This is more of a buyers guide for people wondering how to get the best heroes for their gold. They will be judged not just on their ability to complete their role, but also in how many comps they can fit in, how many comps they can counter, the difference between skill floor and skill ceiling, and how likely they are to be tuned in the next balance patch. So if you ask "WHY DIDN'T YOU MENTION KAEL'THAS?!" It's because they're going to patch out his Living bomb soon.

As more people play the game, and level up and prepare for Hero League, a question I often see in chat is "Hey, who I should I buy?" and then people give a wide array of answers, from personal preference, to "Flavor of the Month" (Hence forth abbreviated to FotM) to just trolly suggestions.

I know it takes a long time to farm up that 10K gold, and the decision to fill out your roster isn't easy, so I'm writing this post to help people who are still on the fence.

I will be breaking down heroes into 4 catagories, slightly different than the ones Blizz uses, and even different than what I have used before. (Instead of "Shield" or "Mace" for warrior, I may just say Tank. For "Flex" supports, I may even call them a DPS)

These will be
  • Tank
  • Healer
  • Damage Dealers (R/M)
  • Flex/Fill
Further more, I will use 3 categories. The "Best Buy" pick, which is usually more expensive, but you will get your gold worth, the "Value Buy" pick, a cheaper pick, probably off the meta, but still performs well, and the "Buyer Beware," heroes that I believe, or even have been specifically mentioned of being tuned very soon. These are picks that may be top right now, but may be trashed by balance changes or just a very high skill cap, and may not be ideal for a person unfamiliar with the role.

And finally, I want to say, that these are only suggestions. The choice is ultimately up to you. If you really want to get Kael'thas because you think he's awesome, or played a Belf Fire Mage in WoW, go for it. If a playstyle doesn't work for you, as if you're more of a Defensive player, and I recommend a highly aggressive melee DPS, stick to what you enjoy.
Let's get started.

TANK! Get everybody and their stuff together. OK, three, two, one let's jam.

This is, from my own experiences, the least desired role in Hero select. People will rush to a DPS, people may even highlight a healer, but no one wants to be the Meat Shield. Which is odd, because this is probably the best role to "lead" from. You decide when to engage, who gets locked down, when to retreat. Granted, not everyone will use their best judgement, but if you do your job well, then you can be the factor that tips the scales.
  • Best Buy: Johanna Price: 10K Gold
She has everything. Strong Initiation, peel, immune to CC, blind, a 60% slow, huge shield, great talent diversity, huge tracts of land! She fits into almost any comp and shuts down almost any other. Her biggest weakness is lack of mobility. She's a bit of a glacier and can be a pain to reposition in the heat of battle. But being overlooked by 2 balance patches, and the rise of Leoric hindering her winrate, it's safe to say, she'll be a top pick for the forseeable future.
  • Value Buy: Elite Tauren Chieftain, Muradin Price: 2K Gold
"BUT ETC IS TERRIBLE RIGHT NOW!" No, no he's not. He's still incredibly effective at creating space. What "sucks" is he can't push or clear waves, which is kind of important on larger maps or if they're tied to the objective (Infernal Shrines, Spider Queen) He still has great CC, good initiation, good sustain, and mobility. He just can't shove anymore until 16.

Muradin is another great choice. With the rise of Auto-Attack based assassins and the nerfs to "Imposing Presence," his "Reverberation" talent will really shine. He also has good CC, Avatar and Stoneform are great, his leap still makes him "unstoppable" but again, he suffers a bit with the prominence of Leoric, Which brings me to my last one
  • Buyer Beware Leoric Price: 10K Gold
Leo's rise caught a few people by surprise. Seemingly designed as a "tank buster" to counter the double tank meta, he really shown his potential as of late. MVP Black put him to amazing use at MSI, and people may see him as a "must buy" now. But his winrate seems a bit too high, he does his job a bit too well. Even though nothing has been mentioned, I have a feeling some of his defensive stats may be tuned down. But if you're about the FotM, and want a strong pick for TODAY, then I would probably get this guy above Johanna.

HEALER! Doctor! Doctor! Can't you see I'm Burning! Burning!
Another role no one wants. A good support is hard to find, and if you main support, you probably own them all anyway, and don't need this guide. You also probably have color coordinated all your skins with mounts, because you need to find some solace from the idiocy of your teammates ("No, Illidan, don't go back in, I JUST HEA- and he's dead... and now he's raging... well, at least my pony matches.")
  • Best Buy Uther Price: 7K Gold
For those that read my support guide, this shouldn't come as a surprise, for those that haven't read it, why not? Here it is. READ IT, AND LET YOUR HATRED CONSUME YOU!.

Uther is everything you need in a man, supportive, dependable, bearded. While he doesn't get a 10 on anything, being solid 7s in every area is enough to make him a top pick. He has good single target helas, CC, utility, an AOE heal which can be surprisingly effective DPS, and can even be a bit tanky, but not recommended. His two heroics shore up any gap your team might have, be it good engage, to protect the squishy
  • Value Buy Malfurion Price: 2K Gold
Malfurion lacks in a few key areas, mainly burst heals and cc/interrupts (Twilight Dream competes with Tranquility.) He makes up for it in sheer output. The amount of healing this guy can put out is second only to LiLi with Kung Fu Hustle, with the added bonus of being able to AIM HIS DAMN HEALS! He can talent into good wave clear with "Moonburn," Innerv is always desired, and can pick up MULE at 7 which is a must on Sky Temple. Personally I would pick this guy over Uther in drafts, as he's a lower skill cap, lower CDs, and you can pull off some cheese with "Hardened Focus."
  • Buyer Beware Rehgar Price 7K Gold
"BUT REHGAR IS AMAZING, AND HE JUST GOT REWORKED!" I know, I know, but he is a bit higher skill cap than other healers. His big heal has a delay, he lacks any CC outside a slowing totem. You need to know how and when to use your passive and lightning shield to it's fullest potential, and he doesn't have access to some key talents like MULE and Shrink ray, which can make some fights an uphill battle. But hey, he's free this week, try him out, and see if he's right for you

DAMAGE DEALERS! "Killing is my business and Business is good!"
Note: I'm going to list 2 per, as damage dealers (Not just "assassins") are a bit more situational. I'm also throwing melee and ranged in here as almost all melee not named "Zeratul" are a bit undertuned. I might change this format on the next one I do, breaking them apart.

You know, I'd rather deal with Attack Damage Carry (ADC) mains in LoL than Assassins mains in this game. Yeah, both are whiny and spoiled brats with a superiority complex, but at least ADCs were expected to have good mechanics and knowledge. You miss a skill shot in a critical fight; well, "gg, can't hit arrows." You don't know how to position and don't know target priorities? "gg, no focus" You position poorly, split push, get caught trying to solo a camp, "gg, ADC won't group." Assassins here will find any excuse to blame teammates. Vaulted in 1v4? "Johanna won't engage!" Died trying to contest a point for no reason while everyone is soaking "I guess my team doesn't know what objectives are!" Get's nailed by a Stitches Hook because of poor awareness "Stitches is so OP!" (RIP Buddy ;n;)

Anyway, if you're reading this, then you're not one of those cunts, because you have no idea which assassin to buy. Well, here are my suggestions.
  • Best Buys Sylvanas and Jaina Price: 10K Gold
I see Jaina as Anti-personnel (Team fights with protection, prolonged conflict, objectives close to lanes/forts) , Sylv as a Shock troop. (Solo, high risk "behind enemy lines" work, sabotaging and disabling. Think of maps where you want 0 attention, like Spider Tombs)

Both of these lovely ladies have recently received nerfs, but they're still very strong. Jaina can still kite, burst, clear waves, and her water elemental is still tankier than Stitches! (Sorry buddy.) Only downside is that she's squsihy, but that's how most assassins are. At least you have a permaslow on Jaina.

Sylv is a bit different, while she can do a considerable amount of damage, and can take care of herself; she's not a "team player." She has 1 AOE damaging ability on her W, the upgrade reduces the range by 25%, she can't target her Q, and E is an escape. But her silencing arrow is amazing initiation. But she works best in the shadows, when people are distracted. This is the character you want to give all the Spider gems and coins to. When a fight breaks out, she's able to turn in while the fodder go at each other's throats over a watch tower.
  • Value Buys Tychus and Zagara Price: 4K Gold and 7K Gold, respectively
I'm surprised Tychus hasn't seen more play. He's the "tankiest" of all assassins, having the one of the highest health pools for a ranged damage dealer, access to Regen Master, First Aid, Stone Skin, great wave clear, a short dash, self peel, can go Ability build or AA build. I think people are still reeling over his massive nerfs, but right now, He's slightly above average, and that's a great place to be.

As for Zagara, she has seen a ton of play. Great harass, vision, can shove lanes and merc camps hard, Maw is a poor man's Void prision. Only issue is that she's made of something flimsy, like paper mache... or Radditz. But ganks are very easily avoidable with just tumor placement. Get vision on your sides, and cover your escape for the speed boost. Tumor Clutch at 4 is criminally underrated, lowers CD and removes mana cost. Just remember, A.B.C.!
  • Buyer Beware Kael'thas and Zeratul Price: 10K
BUT THEY'RE SO GOOD RIGHT NOW! PICK OR BAN EVERY GAME! YOU'RE AN IDIOT IF YOU DON'T GET FREELO! Well, yeah, they are strong, but Kael is getting is chain bomb stacking explosion nerfe- I mean "fixed", and Zera has been on the devs radar for a really long time. There's a saying, the tallest blade of grass is the first to get cut. They may be the FotM, but all that attention doesn't bode well.

FLEX/FILL! Wake up, wake up, it's da first of da month! Get up, get up, so cash yo' checks and come up!

Think of these as 50/50, Half X/Half Y. These are less defined, a bit all over the place, they're almost always be an asset to the team. but don't expect to be received without some abuse if you're trying to fill one of the big three roles with them. I will say, these are luxury picks. They are by no means essential, but if you're looking to round out your hero collection, or fill some gaps, these may be for you.

And for the Buyer beware section, it's more of "heroes I hope are getting buffed soon." Not instabuy, but keep an eye out if they're on sale.
  • Best Buys
    • Abathur: 10K Gold: Yes, he's very reliant on his team, but he can get work done! He can soak EXP, shove lanes, pseudo-support with symbiote. While he can't carry anymore, he can grind out teams with constant pressure
    • The Butcher: 10K Gold I hate this hero, I hate it when people play him, people who don't know how to cancel their E, don't know how to reset their AA, constantly get caught. But I will say, GODDAMN! He is effective in the right hands. Does amazing damage, point and click stun, can duel anyone besides LiLi (No, I'm not trolling. Lili's blind will destroy him.) Just know when to go in.
    • Brightwing: 7K Gold: "WAHHH BW NERF BAD, WAHHH!" Yeah, she can't outheal stupid anymore, it sucks, but she still brings great utility. Vision, CC, peel, some "off healing," shields, her talented Pixie dust is the ONLY spell shield that can be applied in the game, not to mention global presence. Plus, I think she's due for some love.
  • Value Buys
    • Tassadar: 4K Gold: Oh Tass, the support that never was. While I don't think he can solo support, his access to almost all the utility support talents means the REAL support can invest all their talents into healing. But even as a "DPS" pick, he does good damage, is incredibly safe, and his Plasma Shield and MULE on Haunted mines makes him Freelo for that map.
    • Murky: 7K Gold: I genuinely believe Murky can fit in any comp. Now, will your teammates? Uhh...? He was left untouched with the "mage nerfs" "Living the dream" is still the same. He can shove lanes, CC lock an opponent, really good damage and as slippery as a slimy frog.
    • Tyrande: 7K Gold: She's probably my favorite support. Good healing, damage, vision, CC, and dat ass! Now I know why Illidan still crazy for that booty. I honestly think she can be a full support in solo queue, but your team might not have faith. Plus, if you already have a healer, more points into OWLS!
    • Raynor: 2K Gold: Ol' "Jimmy" got a little bit of love last patch. Higher base AD, and his old passive at 7, along with Seasoned Marksman buffs and Imposing presence nerf give him a nice niche as persistent ranged damage. He's as Vanilla as you get, but still effective.
  • Dark Horses Like I said, these are more of ones you may want to keep an eye on, but no promises.
    • Stitches: 7K Gold: Stitches sad, Stitches play too rough, now no one want to play with Stitches =(. I actually think he's going to get buffs soon, mainly because of the Bikini skin.
    • Nova: 10K Gold: Lot of nerfs by association. Wouldn't be surprised if she got some love next patch
    • Sonya: 4K Gold: They're going to fix her eventually! A man can dream!



SOURCE

Thursday, August 20, 2015

Heroes of the Storm - History of HotS meta so far [by r_gg]

Disclaimer:
I don't claim to be an expert in Heroes. I am not a progamer. Not even a very good gamer in fact. Most of the stuff I wrote were heavily inspired by posts I've read in the Korean community (such as this and this).
I wasn't always there to witness all the stuff that happened, so some of the stuff I'm just going by what I read/heard. I just wanted to share what I read, and also add a few spins of how I interpret the HotS meta as a spectate thus far. I'm sure there are parts where I'm blatantly wrong, so feel free to point those out so we can have a more complete picture of how the game evolved over the year.
Also note that what I say leans heavily towards KR meta, since I'm getting 80% of the content from the Korean post I linked, and it's the meta I've been following most actively in recent times. (Sorry NA/EU T.T)

Overview / TLDR(?)

We have seen several big shifts in the HotS meta, and with the new Monk patch, I think we are about to see the meta shift in big ways again. Before we all get caught up in it, I wanted to take a time to look back on how the meta shifted over the years.
Here are patches and the big trends in meta that were prevalent in HotS so far. Patches before Jaina are ignored because I don't know much about it, and I believe Jaina Patch was when ranked play really started.
  1. Jaina~Thrall Patch - Double Support meta
  2. TLV~Sylvanas Patch - A table of two Tanks
  3. Kael'thas~Butcher Patch - Mage/Bruiser meta

Double Support meta - "You were not prepared!"

Double support meta started to emerge from Jaina patch, due to the following factors:
  • Buffs to Imposing Presence from 30%->50%, making it difficult to deal with the front line.
  • Nerfs to assassins such as Nova, making damage (especially burst damage) hard to come by.
With the lack of overall lack of damage in the game, it was possible for a double support setup to out heal most of the damage coming from an enemy with just a single support. You could simply out sustain the opponent till one member of the enemy team drops and win the fight.
Stitches was the King in this meta, because you could simply hook an enemy and create a 4:5 situation. Not to mention his unbelievable tankiness and sustain at the time. Illidan was the perfect assassin for double support, because you can ignore the front line and jump straight into the backline and wreck the squishies, combined with his strong sustained damage, ability to reduce damage, dodge CC, gain more health, etc.
The meta game at this point focused heavily on Illidan and how to counter Illidan (CC-heavy comps).

A tale of two Tanks.

I think we all know the two tanks that defined this era: Diablo and ETC. The TLV patch brought in fixes on Diablo's shadow charge had incredible effect on the hero's viability. ETC was already a rising star towards the end of Thrall patch with the discovery of his split-push build, and the slight nerfs to Stitches was enough to push him to the top spot. Buffs to heroes like Jaina and Tyrande, discovery of Azmodan dunk stacking, and introduction of Sylvanas started to supplement the lack of burst damage.
Double support + Illidan was still a very dominant composition, but it started to show its limits. The Lost Vikings also emerged to be very strong, and gained in popularity especially in China. You also the beginnings of double Warrior compositions with heroes like Tyrael and Arthas. We saw a fair amount of creative strategies come and go such as Blood-for-Blood composition, protect-the-Hammer, Azmodan stacking, Double-bomb Zeratul, Backdoor Abathur, etc.
Now at this point, people were wondering why Blizzard never once touched the double support comps when the double support / Illidan has been so prevalent for such a long time in the meta. We soon found our answer: Because Kael'thas was coming.

Mage/Bruiser meta

Kael'thas was the nail in the coffin to the Double Support meta. The level of AOE damage provided by Ignite build was enough to throwaway the thought of trying to win a sustain fight, as him alone could out damage at least one, even two healers. In addition, the reworks on Diablo and ETC turned out to be a miss, making it difficult to rely on a solo-tank at the front line.
It was inevitable for the mages, Jaina and Kael'thas to dominate the meta. But Blizzard most likely anticipated it, and already had an answer: the bruisers. Bruisers served as natural counters to the mages, because they could infiltrate the backline while tanking some damage and keep the mages in check. The bruisers can take advantage of the mage's lack of escape and hard initiate the enemy caught out of position. The fixes to Anub'arak, combined with rediscovery of Tyrael, tanky Johanna, and the relatively buffed Muradin made way to the Double-Warrior meta especially in KR/China. (Now did Blizzard purposely under-tune the solo-tanks during the rework to purposely make room for the bruisers to emerge as a counter to mages?) The emergence of Bruiser/Dive comps also signaled a rediscovery of Arthas as an excellent counter to deal with the warriors.
Taking advantage of strong sustain and respectable damage output of these warriors, 3-warrior compositions also rose in popularity (mostly KR). However, the anti-warrior-warrior Leoric and discovery of 3-warrior meta's weakness in early pushing power slowly pulled the meta back to double warriors.
Of course not to forget, Zeratul is also the star of this meta with his ability to snipe enemy squishies. The nerfs to Brightwing hurt the support pool to mostly Malfurion, Rehgar and Uther, with "Who get's the LiLi!!" strategy becoming a common occurrence in the competitive scene.

What is next?

With the next patch, it seems like Blizzard is starting to address the issue of weak auto-attack damage dealers, and seem to shift focus to sustain damage. The rise of auto-attack dps should act as the counter to bruisers, as it becomes difficult for bruisers to find an opportunity to dive in, as they can get kited and focused down at any point in time. The increase in number of supports and Cleanse rework will hopefully shake up the meta a bit.

SOURCE

Thursday, August 6, 2015

Diablo 3 - Main builds for each class in Season 4

Main Builds

By agryxoxo


Barb:
  • WotW: Spin2win, spin some more, fill the screen with tornados.
  • IK: Hammer of the Ancients or Seismic Slam. You and the three stooges smash stuff with big hammers.
Demon Hunter:
  • Natalya: Spin2win, call flying stuff to wreak havoc.
  • UE: Multishot or lots of blue balls to clutter the screen.
Witch Doctor
  • Zuni/Carnevil: Little guys, spit snakes & darts, now with less lag. Hooray.
  • Helltooth: Walls of zombies, walls of death, walls, bears, giants, dogs.
  • Arachyr: Spiders (big and small), toads, bats.
Monk
  • Uliana (now): Use Seven Sided Strike, enjoy the animation, everything explodes. Repeat.
  • Uliana (soon): use Seven Sided Strike, enjoy the animation, hopefully everything explodes or run for your life until the cooldown is over.
  • Raiment: Dash dash dash, punch punch punch.
  • Generator: Punch punch punch, punch punch punch. Sometimes Cyclone Strike to gather guys in order to punch them.
Wizard:
  • Vyr: Transform into Archon, watch your weapons (Chantodo) do the work, after Archon channel stuff to get back into Archon.
  • DelRasha: Meteors, bubbles, lots of colors, is pretty cool. I like it.
Crusader:
  • Light: ~15 second cinematic for Falling Sword, land, cast hammers (Yes, you're the hammerdin). Ok no, most people don't use the FS skill.
  • Roland: Don't know. Sweep stuff or smash with shield, never played it.

Estimated GR lvl for each one

By Drak_Gaming

-After the upcoming patch-

Barb:
  • WotW: 70 | IK: 70
Demon Hunter:
  • Natalya: 67 | UE: 60+
Witch Doctor:
  • Zuni/Carnevil:65+ | Helltooth: 65+ | Arachyr: 60
Monk:
  • Uliana:65+ | Raiment: 70 |Generator: 65+
Wizard:
  • Vyr: 70 | DelRasha:65+
Crusader:
  • Seeker: 65+ | Roland: 60+

Wednesday, August 5, 2015

Heroes of the Storm Video – Kharazim Trailer

Heroes of the Storm proudly presents Kharazim.

Heroes of the Storm is a raucous online team brawler starring your favorite Blizzard characters. To learn much more, visit the official Heroes of the Storm website, where in the weeks to come, you'll find tons of videos, hero profiles, game features, and more.

For more on Heroes:
Website - http://heroesofthestorm.com
Twitter - http://twitter.com/blizzheroes
Facebook - http://facebook.com/blizzheroes

Heroes of the Storm - Rexxar is next Hero after Kharazim

http://imgur.com/VN7oifk
http://imgur.com/QGB44nt
http://imgur.com/GKF4JJQ

Source: Gamescom

http://imgur.com/0nFg9Fr

New battlefield is there too.

New map spawns shrines a la Diablo you need to kill spawning creatures and you get a Monster fighting for you afterwards. The Monster is directly from Diablo 3. hell beast thingy.

New Blackheart Doubloon Mount AS well, you can see my rexxar on it on the second picture.

Rexxar has Misha to fight for him. GoT many talents to boost her. 2 ultis:
  1. bestial wrath for misha
  2. summon Stampede like thing
Q: is throw axe (skillshot)
W: Misha charge
E: heal Misha and yourself if she is in range.
D: whistle (call back Misha)

This isnt Rexxars default skin, i took the third one as far as i remember.

Monk + skins is there too, my buddy played him. He was called Kharazim.

Only took some quick shots as I don't know if we are allowed to take any.

Update for some vague monk ability description (from my Buddy, will try to play him later)
Q: fast teleport to enemy or friendly player (+Talent for heal)
W: heal player
E: 3 fast Hit combo
Ult1: 7 sided strike
Ult2: Some huge heal ( he didnt take the Talent)

SOURCE

Monday, August 3, 2015

Heroes of the Storm - Next Hero (The monk) was leaked in Korea


Karajim(the monk) trailer was leaked in Korea. But it was quickly removed
Probably it will be announce at gamescom
Edit: i don't know correct english spelling of the monk name. probably there could be 'Karazim' or 'Kharzeem', 'Kharajim'


Monday, March 23, 2015

Diablo 3 - Introduction + [55+] 2.2 Monk Cold Dashing Strike Build Video by Natsuma_z

My name is Natsuma_z, a Monk Twitch streamer. I wanted to introduce myself through this first look build video that I made: https://www.youtube.com/watch?v=9H-7EagEJfg [1]

The Build
This build is about the remade Dashing Strike set. In short, you attack with a spirit regenerator and your Dashing Strike damage will increase by 12,500% for 6 seconds. This is huge! This means that you will be doing tons of damage. Also, you will use spirit instead of Dashing Strike stacks. This means Spirit Regeneration is extremely important. The most spirit you have, the more dashes you will do. Be sure not to use the Dashing Strike stacks, because you will have to wait for them to recharge, even though you will have enough spirit. You will lose DPS if this happens (I did this a couple of times in the video, so you can check it out). The rest of the skill and passives are either focused on toughness or damage. For the exact skill setup, please check out the diablofans guide: http://www.diablofans.com/builds/53280-55-flying-shenlong-cold-dashing-strike


Gear
The build revolves around the 6-piece Raiment of a Thousand Storms. It's important to use the 6-piece, or else your dash will not do the increased 12,500% damage for 6 seconds. The rest of the items accommodate the build through maximizing damage and defensive stats. For the exact items I would suggest you check out the diablofans guide here: http://www.diablofans.com/builds/53280-55-flying-shenlong-cold-dashing-strike.


Gems
We use Bane of the Trapped because it gives us a huge damage boost due to the gem triggering itself. Gogok of Swiftness because it gives us cooldown reduction and attack speed, which gives us more spirit regeneration and lower cooldown on skills. And lastly we use Molten Wildebeasts Gizzard, because of the insane life regeneration it gives. Esoteric Alteration is also an option, if you have Life per Spirit Spent on your Flying Dragon (Yes, the Flying Dragon is back!)


Thanks so much for reading the post and watching the video if you are interested.

SOURCE

Thursday, January 15, 2015

Diablo III - Monk Hexwuko Build by Heisenberg

Build
Tempest Rush - Flurry
Exploding Palm - Impending Doom
Epiphany - Desert Shroud
Sweeping Wind - Inner Storm
Mystic Ally - Air Ally
Mantra of Healing - Circular Breathing

* - EP can be replaced by any other skill if not your cup of fist. Circular Breathing can be replaced if spirit generation sufficient

Gear
Furnace / Warstaff of General Quang / Ancient Sunder
Sunwuko Gloves, Shoulders, Amulet ( Paws / Balance / Shinies )
Inna's Spirit Stone, Belt, Chest ( Radiance / Favor / Vast Expanse )
Reapers Wrap
Hexing Pants of Mr. Yang
Crudest Boots
Ring of Royal Grandeur
Unity (solo)
SoJ (group)

* - Inna not needed for Hexwuko but a great defensive set. Can sub 2pc Aug with Seph & Krelm's belt to supplement movement & spirit.

Gems
Bane of the Trapped
Bane of the Powerful
Taeguk

Paragon 
6.6% RCR limit not needed as you should aim to TR as much as possible, only stopping to detonate EP/Flurry.

How to Play
TR into packs. Apply EP to stop & detonate Flurry + EP (instantaneously). Ancient Sunder is a crafted 2H Mace that can be crafted the moment 2.1.2 goes live.
 

Thursday, May 22, 2014

Diablo III - Monk Tempest Rush & Inner Fire Guide by Druin


druin13: Hello everyone!

This is my first Diablo III: Reaper of Souls guide!
From beta until now I have been perfecting the Tempest Rush - Inner Fire build and I can now do anything from Normal split-farming to T6 Rifts with it.

In this guide, I detail the skills gear and playstyle for this amazing spec!

Here is a link to the complete text guide: