Saturday, May 31, 2014

CS:GO - AWP Tutorial by TheWarOwl

TheWarOwl Ever wanted to be a great AWPer? Counter-Strike: Global Offensive comprehensive AWP tutorial, in depth how-to guide with Tips and Tricks to learning how to use the AWP in CSGO

Friday, May 30, 2014

Diablo 3: ROS 2.0.5 HC Witch Doctor Fetish Build by Kaj Laurent

Kaj Laurent: My twitch stream:

Hey guys, this is my first video. Please give me some feedback and i will try to work on it in my next video. 2.1 Seemed a long way from releasing so i felt like making a video about this build which i dont see much for 2.0.5.

DreamHack Steelseries CS:GO Championship Trailer

Dreamhack SteelSeries CS:GO Championship
Powered by SteelSeries and NEEDforSEAT
14-16 June, Dreamhack Summer 2014
Jönköping, Sweden

Monday, May 26, 2014

Top 10 Arena Misplays by Waskir

Here is my friend Waskir's top 10 for arena misplays. He's an EU legend but mainly play a lot of arena with a winrate of ~75%. I hope you like it, have a good laugh or that this post even helps you to improve your game. (Reason I'm posting is the fact that he's having trouble posting it himself)

No. 1 Missing Lethal: Sometimes you get so occupied keeping the board clear that you just continue clearing the board instead of just killing your opponent. Sometimes this outright costs you the game since it gives your opponent a potential out. This mistake even happens to the best players so don't forget to constantly check for lethal. On a higher level of play you can miss lethal one or even two turns before actually killing your opponent. A simple example is to have a Fireball in hand and missing to put your opponent to 7.

No. 2 Forgetting to attack: This mistake is so silly.. yet it happens to the best of us. Plan your turn --> Execute your turn --> Take your time to check your play --> Hit the "next turn" button.

No. 3 Playing for too much value: This is something I have seen plenty of times and I consider it to be one of the most frequent and most terrible mistakes of lower level arena players. The classic example is to just use the hero power or playing an inferiour minion instead of lobbing out that Mind Control Tech on turn 3, since it's battlecry is useless. A really bad player even continues to wait the following turns hoping for the opponent to overcommit taking a lot of damage in the meantime.The correct play is to just play that Mind Control Tech if you don't have a better alternative. By not playing that MC-tech turn 3 you are essentially giving away board control as well as the control over the game for a 25% (or lower) chance to get their best minion on turn x, which might still lead to a loss if your opponent has an answer.

No. 4 Getting greedy: You got offered a Ragnaros, an Ysera, 3 Boulderfist Ogres, 2 Ancient of Lores, 2 ancients of war, 2 iron bark protectors, and you took them all? You should probably be extremely happy if you ever get more than 3 wins! Having all these amazing cards is great. The problem is the probability for having 2 or even more dead cards until turn 6 is so high that your precious ragnaros will never see daylight since you are already dead.

No. 5 Playing like in constructed decks: A lot of plays that might be great for constructed are highly questionable in the arena. I have seen a lot of players using Wrath to cycle through their deck instead of just using their hero power while being on perfect health. This might be an ok play when you are playing a ramp druid knowing what deck you are playing against. First, in arena you most likely don't have a ramp druid deck. Second, you have no idea what you are up against. Usually you will regret your misplay just the following turn, not having that extra 3 dmg.

No. 6 Drafting for constructed decks: A lot of players seem to try drafting a deck that is as close as possible to a constructed deck they know. Occasionally they end up with decks that just crush through the arena like a beast. However, most of the time they will end up with unfinished "half-combos" since there is no guarantee to get all the required cards. For example Shadowstep is a terrible pick unless you already have a god-tier card to combo it with.

No. 7 Bad Mulligan: So you are going first and you got three 4-drops in your starting hand? Well that's bad luck. But if your deck is rather expensive you might want to keep at least one of those 4 drops since getting an even more expensive hand happens more often than you might think. One could write a whole chapter about how to mulligan correctly but the main remedy to this mistake is to get familiar with your arena deck and it's mana curve specifically before even starting the first game.

No. 8 Having inflated expectations of your arena deck: This might seem a bit odd but I have seen streamers falling prone to this, and I have catched myself thinking: "This deck is awesome, I'll get to 12 wins with this!". All of a sudden you lose 2 early games and get tilted, leading to a misplay causing an unnecessary third loss. Never forget that RNG plays a big role in hearthstone, especially in the short run. If your new forged "imba-deck" loses due to abysmal draws or to opponents with even more ridicolous decks there is nothing you can do about it. Suck it up and play your best. In the long run you WILL perform according to your drafting and playing skills.

No. 9 Killing yourself: You got a bunch of weapons? Awesome! You can trade superefficiently almost every turn? Awesome! You get a Fireball out of the blue and lost the game? ... Oooops! Never forget to keep an eye on your lifetotal. If you are dropping low you need to settle for less efficient trades or you'll get maged!.

No. 10 Drafting too many situational cards: In arena it is easy to pick up too many cards that are situational (e.g. Betrayal) or cards that rely on a specific combo (e.g. Timber Wolf). Even if these cards were the best pick at the time and their potential value is enormous you want to keep them to a minimum. Otherwise you'll end up with a hand full of situational cards not having any play for a turn since the requirements are not met. This is one of the main reasons blunt cards like Chillwind Yeti or Boulderfist Ogre are so strong in arena. It's rarely wrong to just play them.


Watch Dogs Graphics Comparison Ultra to Low PC by Digital Storm

Digital Storm: Wondering what Watch Dogs will look like on your PC? Check out this graphics comparison of Watch Dogs from Ultra to Low

Saturday, May 24, 2014

Maplestory 2 - Official Gameplay Trailer

Check out the first gameplay video for Nexon's upcoming MMO Maplestory 2. Find out more details by reading the full article here:

Diablo III - Caverns of Araneae Pattern Guide by khaozxd

I've seen so many people complaining about Kill Queen Araneae bounty, so I decided to make a quick Caverns of Araneae pattern guide (Imgur, 3 images).
EDIT: one image :P

I honestly think that finding Araneae is quite easy when we learn the pattern.
Rifts of this area are random.

Happy hunting! :)


Thursday, May 22, 2014

Hearthstone - New Curse of Naxxramas card "Rebirth"

“Elements guide me!” Rebirth guides your minions back to the realm of the living in Curse of Naxxramas this summer!

Diablo III - Monk Tempest Rush & Inner Fire Guide by Druin

druin13: Hello everyone!

This is my first Diablo III: Reaper of Souls guide!
From beta until now I have been perfecting the Tempest Rush - Inner Fire build and I can now do anything from Normal split-farming to T6 Rifts with it.

In this guide, I detail the skills gear and playstyle for this amazing spec!

Here is a link to the complete text guide:

Tuesday, May 20, 2014

Diablo III - Fire Starter Crusader (Torment VI Detailed Guide) by Deadset Gaming

Deadset GamingFire Crusaders are finally where they should be - blazing a trail of fiery destruction on Torment VI

CS:GO - List of things to make you a better player by Dunx29

  1. If you win a round, run around looking for dropped nades. Can save you over $1000 for the next round.
  2. Change the radar scale to show the whole map. This can be done in game settings and gives you much better info when you glance at the map. cl_radar_scale 0.3 (Thanks juiceyuh)
  3. Don't bother buying helmet against a fully loaded T side unless you can afford to completely buy up. They will either use AK or AWP which are 1 shot head shots either way. You're better off with a smoke. Edit: A lot of people are misinterpreting this one so I will make it very clear. When I say fully loaded T side I mean you just lost a round to them and they all had aks or an awp. Your helmet will almost certainly be of less use than a smoke grenade the following round if this happens. If you would prefer a helmet then go for it, but in my experience it is a waste of $350 if you knew they all had aks and you had very low money, which could have been spent on 2 flashes/a smoke. If you can easily afford a helmet obviously buy it.
  4. Turning up your in-game brightness is usually beneficial. If you have an nVidia video card, open the nVidia software and increase digital vibrance to over 75%.
  5. Wear headphones, and have the volume as loud as possible without being uncomfortable.
  6. If you spot enemies, don't say "THEY'RE ALL SHORT!" Instead say "2 SHORT!" or "MULTIPLE SHORT." If you get killed by one, then there is one, not the whole team. This often causes over rotating and a round loss.
  7. When you die, say where they killed you from, how many, if they have an AWP and what damage you did to them. Tell your team where they are going on deathcam if you see, then STFU until next round. No one wants to hear you complaining about how you died as it ruins your teams hearing. Fast, accurate info, then silence.
  8. Announce flashes before you throw them if teammates are close. E.g. "Flashing tunnels!"
  9. Don't buy until you check your team's economy. If you're not sure if they are buying (team average $3.5k), ask over mic quickly.
  10. When you are CT, if you have the dropped bomb, DO NOT go looking for the last 1 or 2 Ts if you outnumber them. I have lost so many rounds because of cocky teammates doing this.
  11. Don't use the bizon past round 3. It is completely useless against armor.
  12. Announce your molotovs so your teammates don't smoke them. Announce your smokes so you don't double smoke.
  13. Walk everywhere when clutching unless you are short on time.
  14. You don't need to 180 to avoid flashbangs, just past 90 degrees will do.
  15. Compliment big plays from team mates, and say "good try." Or don't say anything if they go down while clutching. It really helps your team play their best. Giving them shit for losing can ruin the rest of a players game.
  16. When you're on T side, take note of which site the other team's top fragger plays. That's probably going to be the more dangerous site.
  17. Lower your sensitivity. Lower it some more. A full swipe for me is barely 180. If you can spin around 5 times in one movement it is way too high. Also, don't settle with the default cs:go crosshair. Change to a simple cross or dot. You'll have to experiment to find what's right for you. Use this site to design it.
  18. Buy smokes before nades. If you are the sort of person to buy a lot of nades, watch a replay of yourself. They usually do no damage, and if they do, it's usually below 20hp. Use smokes to cut off sections of the map e.g. one side of mid on inferno, and stop rushes when you are CT.
  19. On dust_2, on the first 2 rounds as ct, get the guy closest to mid doors to run and look through them. Most of the time you can spot which site they are heading toward and you can't get awped. If you don't see any they are probably going B. This is important as winning the pistol on CT is very important on this map.
  20. Don't pre-nade long at dust_2 as CT unless a flash comes over. Also, run towards long backwards so you don't get blind.
  21. If you demolish a rushing T side at a certain site, they probably won't rush it again the next round.
  22. Always play the same map area as CT every round. If you want to swap, ask someone. Make sure to change your positioning on your area each round so you aren't predictable.
  23. If you use m4a1-s and run out of ammo, run through spawn to get a refill in the first 45 seconds. Works for any gun.
  24. Never, ever, EVER run in first with the bomb. If you are rushing, throw it back if you are at the front. Only exception being a vent drop on nuke or if you're showing the bomb to fake.
  25. On CT, suggest your strongest player to play the center role e.g. close short/mid on dust_2 and arches on inferno. You need this guy everywhere as soon as possible. If they would prefer to play another role, so be it.
  26. If you win a round as T and haven't planted, you can still plant the bomb for an extra $300.
  27. Keep an eye on your teammate's money. If they are unable to purchase a gun and you have an excess of money, drop them a gun so they can buy armor / grenades. Make sure they agree before you buy it so you don't double buy. If you are poor, hit them up for a drop if they are loaded. 2 AKs are better than an awp and a glock. (Thanks to CommunistPuppy for the last 2)
  28. If you hear the "tink!" of a bouncing flashbang, snap your mouse hard to the right immediately. Assume every "tink!" is a flashbang especially for you. Different nades make different bounce noises, so that will be something you need to learn on your own.
  29. If you are CT and are watching an area alone, announce when you are dropping it. Especially mid on dust_2. "Leaving mid to go to A." lets the B guys know the T side might come from mid unannounced.
  30. If you can, watch pro tournaments on twitch. Apart from all the knowledge you gain from watching the best in the world play, they are just damn fun to watch!
  31. You can only use a maximum of 55 armour per round, so don't rebuy unless you have a lot less than 55.
  32. If you already have a helmet from a previous round you only need to buy kevlar for $650 to repair both kevlar and helmet (no reason to spend $1000 again).
  33. If you are lucky enough to play with a really nice player who did better than you in game, add them as a friend and ask if they would like to lobby with you and give you pointers.

EVE Online - Recording History: The Bloodbath of B-R5RB

CCP GamesFollow the events that led to and triggered one of the largest battles ever to occur in online gaming. In EVE Online, there is opportunity at every turn, where each moment of action (or forgetfulness) has the potential to change the course of a universe.

Saturday, May 17, 2014

CS:GO - P2000 vs USP-S vs USP by 3kliksphilip

Which would win in a fight? Depends on the situation, of course, but I prefer the sound of the USP-S, which is obviously the most important thing...

- More ammo
- One extra shot per clip
- No silencer distraction
- Shorter weapon (Can't be seen around corners as much)

- Quieter
- More accurate
- Looks awesome

You decide

Thursday, May 15, 2014

Wolfenstein - 'House of the Rising Sun' Launch Trailer

Wolfenstein: The New Order releases next week -- Tuesday, May 20th -- on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC. As an added bonus, everyone who pre-orders the game will be invited to access the DOOM beta with their copy of Wolfenstein. For more information on the DOOM beta access pre-order bonus, as well as applicable terms and restrictions, please visit:

Wednesday, May 14, 2014

Hearthstone - New Naxx Hearthstone Rogue card "Anub'ar Ambusher"

“Watch your back.” Seriously! This new Rogue card will get the jump on YOU in Curse of Naxxramas this summer!

Diablo III - Two Year Anniversary Drop Buff

On May 15, 2012, the gates of the Burning Hells opened and Diablo III was unleashed onto the world. Since then, millions of heroes have been created, billions of hours have been spent in games, and trillions of demons have been slaughtered without mercy. We've even released an expansion!

To celebrate the game's second anniversary and the community that made it all possible, players who log in to defend Sanctuary this week will receive double Rift Fragments as well as a +100% boost to their chance to find Legendary items. This bonus birthday buff begins in the Americas on Thursday, May 15 at 12:00 a.m. PDT and ends on Thursday, May 22 at 5:00 a.m. PDT.

The Sims 4: Create A Sim Official Gameplay Trailer

TheSimsIn The Sims 4, you'll be able to create more unique and personal Sims faster than ever before with our most powerful Create A Sim yet. Create A Sim has been completely revolutionized to allow you to sculpt smarter, more relatable Sims with precision and ease. Bring your Sims to life with the all-new Create A Sim in The Sims 4.

The Sims 4: Available for PC in Fall 2014.

Preorder The Sims 4 today:

Tuesday, May 13, 2014

Diablo III - Farming any Legendary Crafting Material by The Overmind

The OvermindThis video will show you the best spots for farming ANY Legendary crafting material in Diablo 3 Reaper of souls. Also shown are the materials dropping, so you can see the methods in action, and farm with confidence.

The Sims 4 - Create A Sim Makeup Screenshot

The Sims official Twitter account has shared a preview of Create a Sim showing off some various makeup styles and choices, in anticipation for tomorrow’s new The Sims 4 trailer!

Diablo III - Crusader Basics by MannerCookie

Gearing Reference Image,
Spec Reference Image,

Hearthstone - Curse of Naxxramas Pricing Structure Leak

A wild slide has appeared! A number of websites in China have picked up an image of a slide which contains the pricing information for the upcoming Hearthstone adventure, the Curse of Naxxramas.

According to the image, all of Naxxramas will cost 5,000 Gold, or $90 USD (¥558). The image also states that wing prices will decrease by 100 gold by completing objectives in a previous wing. See below for a wing price breakdown.

WingBossesNew CardsGold PriceUSD PriceYuan Price
Arachnid Quarter 3 4 Free Free Free
Plague Quarter 3 4 500 $9 ¥55.8
Contruct Quarter 4 6 1,000 $18 ¥111.6
Military Quarter 3 5 1,500 $27 ¥167.4
Frostwyrm Lair 2 6 2,000 $36 ¥223.2

Naxxramas pricing seems much higher than the community feels it should be. What's your take on it?