Saturday, March 21, 2015

Diablo 3 - End of Season 2 / Beginning of Season 3 information recap by citadel712

Some of the info I was looking for was spread out across a multiple posts, so I decided to consolidate them into one thread in case someone else is looking for the information I was.

Seasonal Info:
The current plan is for Season 2 to end, Patch 2.2 to be implemented, and then Season 3 to start.

Season 2 End:
  • North America: Sunday, April 5 @ 9:00 p.m. PDT
  • Europe: Sunday, April 5 @ 9:00 p.m. CEST
  • Asia: Sunday, April 5 @ 9:00 p.m. KST
Patch 2.2 implemented: Probably Tuesday April 7 (Unconfirmed)
Season 3 Start:
  • North America: Friday, April 10 @ 6:00 p.m. PDT
  • Europe: Friday, April 10 @ 6:00 p.m. CEST
  • Asia: Friday, April 10 @ 6:00 p.m. KST
Source: Season 2 Ending Soon

Patch 2.2 Info:
Patch 2.2 is changing a lot of things, including:
  • New legendary items
  • New abilities on existing legendary items (these changes will NOT be retroactive)
  • New abilities / changes on existing legendary sets (these changes WILL be retroactive)
  • Improved potions
  • Balance changes
  • Many quality of life improvements including better stacking of items in inventory, new interface for cosmetic items, and improved blood shard cap.
The current expected changes are here.
(Note, this list also includes Season 3 only items, but in these PTR notes they are not marked as season-only. Season 3 info is below.)

Season 3 Exclusive Items
Class Specific
  • Dead Man's Legacy (DH) - Legendary power added - Multishot hits enemies who are below 50-60% health twice
  • Dread Iron (Barb) - New Legendary Belt - Ground Stomp causes an Avalanche
  • Hammer Belt (Crusader, Placeholder Name) - New Legendary Belt - Justice spawns a Blessed Hammer when it hits an enemy
  • Ranslor's Folly (Wizard) - New Legendary Bracers - Energy Twister Periodically pulls in enemies within 30 yards
  • Little Man's Finger (WD) - New Legendary Ring - Gargantuan instead summons three smaller Gargantuans each more powerful than the original
  • Spirit Guards (Monk) - New Legendary Bracers - Your Spirit generators reduce your damage taken by 30-40% for 3 seconds
All Classes:
  • Nagelring (rework) - Summons a Fallen Lunatic to your side every 10-12 seconds
  • Obsidian Ring of the Zodiac (rework) - Your first hit with each cast of a resource-spending attack reduces the remaining cooldown of one of your skills by 1
  • Iceblink (New Legendary gem) - Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
    The additional movement speed reduction is increased by .4% per rank
    At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies
  • Mutilation Guard (Legendary gem) - Gain 10% melee damage reduction
    Melee damage reduction is increased by 1% per rank
    At rank 25 while below 50% life, you may move through enemies unhindered
  • Bottomless Potion of Amplification - New Legendary Potion
    Increases healing from all sources by 20-25% for 5 seconds
Source :


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