Monday, January 25, 2016

Diablo 3 - [Era 5] Reintroducing DH to 4man groups: Tier 98 (ft. Support DH) by wudijo

Back with some new stuff that might make some people happy (hail DH!) and some not-so-happy (rip WD). Nothing much to comment on here. We dropped the WD for sup DH and went on to some testing on nonseason, with quite some success. I have to admit it's tough to beat the WDs with all their damage buffs, but you can get close enough and DH brings some other strengths to the table: easier pulling, easier application of Iceblink, more mobility and more survivability (once optimized). Props to Xabster for making me reconsider sup DH again.

In this video I was changing my setup after every run trying to improve it a little here and there but overall it seemed to work quite nicely. I took all the damage buffs a DH can bring (15% CHC from Multishot, 30% DIBS from Wolf, 20% from Echoing Blast, 20% from Marked for Death, 30% from Strongarm, 20% from Calamity (yes, they stack)) and built the rest around it. Initially I used Captain Crimson, Born's and M2 + Zoey's Secret, which comfortably set me to 10b+ toughness. The pets turned out to be a problem because they were blocking monsters and kept them from following us, so I dropped Born's + M2 again and went with Krelm's Belt, Corruption (pickup radius) and some other random stuff, which unfortunately also reduced my toughness by around 70%. All in all it was poorly optimized and I was missing lots of HP, RCR and CDR and just about everything. For a more consistent setup that can spawn globes on RG I dropped the Danetta's and Spike Trap and used Calamity + Meticulous Bolts with a cubed Solanium instead.

It's difficult to say if it will be better than WD but it looks quite good so far, considering that we quite easily cleared 3 Tiers below the current rank 1 (GR101 on EU). Overall it seems about even with a more prominent focus on movement and pulling vs. pure damage buffs. I haven't had any experience in high 4man groups so far this season so I generally had little clue what was going on or what I should be doing in a given moment, but my teammates helped me out a lot. Apparently the DH also creates less lag because there are fewer dots and obviously because of the missing Voodoo, which might facilitate running this setup during the day, too.

Clan (EU):

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