Jaina
Frostbite (Combat Trait) - Ability damage debuffs enemies with the chill debuff, slows movement speed for 4 seconds and grants 50% extra damage on her spells.
Frostbolt, 4 Second Cooldown - Skillshot that damages the first target hit.
Blizzard, 15 Second Cooldown - AoE a little bit larger than Brightwing's Q. Two waves of ice fall from the sky .75-1 second apart.
Cone of cold, 15 Second Cooldown - Short Cone ability that does damage and slows.
Ring of Frost, 100 Second Cooldown
Water Elemental, 80 second Cooldown
Tier 1, Level 1 -
- Conjurer's Pursuit
- Winter's reach - Increases Frostbolt range by 30%
- Lingering Chill - Increases chill duration by 2 seconds.
- Deep Chill - Increases slow amount to 35% on Frostbite
Tier 2, Level 4 -
- Frost Shards - Frostbolt passes through its first target.
- Snowstorm - Increases radius of Blizzard by 30% (Ends up being a little bigger than Entangling Roots)
- Arcane Intellect - Damage to Chilled targets returns mana, basic attacks return 5 mana and Ability damage returns 25 mana.
- Envenom
Tier 3, Level 7 -
- Ice Lance - Landing a Frostbolt on a chilled target reduces the cooldown of Frostbolt by 2 seconds.
- Ice Floes - Double the width of Cone of Cold and each enemy hit reduces cooldown by .5 sec
- Frostbitten - Increase damage from Frostbite to 65%
- Frost Armor - Enemy Heroes that attack Jaina are chilled and
every 8 seconds Jaina blocks the next basic attack from an enemy hero
reducing damage by 75%
Tier 4, Level 10 -
- Water Elemental - Summons a Water Elemental that does 122 damage
and chills on summon, basic attacks splash for 25% damage and chill.
(Damage evaluated at level 12)
- Ring of Frost - Places a Ring on the ground that does 488 damage
and roots for 3 seconds if they are standing on the outside of the ring,
persists for 3 seconds afterwards and chills. (Evaluated at level 12)
Tier 5, Level 13 -
- Storm Front, Increase cast range of blizzard by 100%,
- Improved Ice Block, Activate to go invuln for 3 seconds and nearby enemies are chilled on expire,
- Icy Veins - Activate to make your basic abilities' cooldowns
recharge three times as fast and reduce their mana cost by 50% for 5
seconds
- Sprint
Tier 6, Level 16 -
- Snow Crash - 3 waves of Blizzard instead of 2.
- Numbing Blast - Cone of Cold roots chilled enemies for 1 sec.
- Northern Exposure - Damage from Cone of Cold debuffs to have targets take an extra 25% dmg for 2 seconds
- Ice barrier - 25% of the damage you deal to targets with chill is returned as shields lasts 3 seconds.
Tier 7, Level 20 -
- Bolt -
- Swift storm -
- Wintermute - Water Elemental will now mimic your basic abilities for 50% damage, Water Elemental has 50% increased cast range.
- Cold snap - The center of the ring explodes with frost after the first ring expires.