Want to learn more about how these interactions work? Watch [Hearthstone Science] Wrong Zone Battlecries and Spells #1: https://www.youtube.com/watch?v=wCKhb...
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Patch: Patch 3.0.0.9786 (TGT patch)
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The Dominant Player Bug: When triggers from both players simultaneously
Queue on an Event, the Dominant Player's triggers go in order of play
before the Secondary Player's in order of play. In addition, they go not
in one Queue but two separate Queues, the first resolving before the
second is populated.
Who is the Dominant Player? If you have
logging turned on, the player with PLAYER_ID assigned to 1 at the start
of the game is the Dominant Player. If you aren't logging, the only
other way to find out is to discover it in-game.
In this video,
we define the necessary terminology to understand, then explore all the
consequences of the Dominant Player Bug, including a surprising
explanation to a multiple year old Bug no one understood...
But
it was not good enough. Finally, we have discovered a way to go
further. We know that Battlecries and Spells work even if their target
is sent to the Graveyard due to death before the actual effect occurs,
but now we also know that this is true of minions sent to the hand. Using
Illidan Stormrage and Anub'ar Ambusher, the Twilight Drake goes back
into the hand before the Battlecry Phase, and retains its enchantment
even when played again, becoming in total a 4/20 minion just from being
played (twice).
[Hearthstone Science] Stealing Battlecries (feat. Lord Jaraxxus, Eredar Lord of the Burning Legion)
When you play a minion, first it enters play and becomes interactible,
then the 'On Play Phase' resolves, then the 'Battlecry Phase' resolves
(among other Phases). In addition, between Phases, we run death
processing and insert Death Phases. until no new deaths are found. This
allows Battlecries to be triggered for the NEW owner, rather than the
original player, using Illidan Stormrage+Knife Juggler to damage an
enemy Sylvanas Windrunner.
Patch: 2.7.0.9166 (Tavern Brawl patch)
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