- 222k DPS , 100k health , 19k SP
- 65% armor
- All dmg resilience 10%
- 27% exodic dmg resil
- Main Stats http://imgur.com/e7KaUy2
- Defense Stats http://imgur.com/a/H6OcE
- Gun http://imgur.com/R7ZqmHQ http://imgur.com/a/c6uj3 http://imgur.com/5X4LfUU (my aug has deadly and fierce . no brutal) (m1a is 163 from found from DZ post incursion patch)
- Chest http://imgur.com/y6o1S5x
- BackPack http://imgur.com/XzTNL6v
- Mask http://imgur.com/gzAYqQF
- Gloves http://imgur.com/O9dT4BH
- Knee Pads http://imgur.com/kIJVTz8
- Holster http://imgur.com/dqQxK1W
Key Facts on this build
- centered around stamina/armor mods/Exodic dmg resil mods
- Centered around 2 set sentry and 2 set tactical (i dont have 4 set sentry with good SP and stats)
- knowing that firearms is the worse dmg scaling attribute in the game
- Skillpower - I can tank three guys with explosion bullets with my
heal . for 6 seconds . The rule of thumb is to have between 15-20k SP.
This will prevent heals from being wasted or heals being too small.
• Stamina - This stat was very good with the regen mask last patch . But now its not as important. The only purpose to Health is to prevent you from getting 1 shotted. Health gives you the ability to survive and heal and use cooldowns. around 80-100k is the best amount .
• armor – broken . 65% dmg reduction capped on bullets
• crit/crit dmg – the reason for high dps with high health. makes your dps very exponential compared to the stat of firearm
• headshot dmg – a MUST . very hard to get HS damage in the game because armor cannot role this. Always get HS dmg . most guns without brutal are thrown away IMO
• firearms is the most useless stat in the game imo - dps is very linear and does very little - you just need firearm to get brutal on the gun 2400. Try and minimize firearm as much as possible if you are going this solo build
• exotic dmg reduction – OP vs explosion bullets and tech . once I get around 40% exodic – I can eat m44 explosion bullets - can roll on chest but need to sac crit dmg for it later on.
- Build around what you get in Falcon . If you get some really good stats on a 240 gear. Use it and build around it
- always build around armor. If your chest gives more armor and you got lucky on high base armor items. you can sacrifice armor mods.
- Abilities - Pulse + overheal first aid + blue ult
- Talents - On the move , Critical save , combat medic, strike back (I removed one is none b/c of the bug . died so many times b/c my weapon jams up )
- pop overheal and run in and out of circle
- get low last bar + use med kit (strike back talent + critical save talent turns on giving you cd reduction and dmg reduction)
- ur first aid should be back up
- this gives you at least 25 seconds of survival against people with high dps + explosion bullets .
- use ult (i rarely use it) when you feel as though ur hp is going down too fast or ur in cooldowns.
- Sentry is better in damage but i dont have very good sentry holster / mask . i would also need to reroll my backpack to give me SP . or roll good SP mods which i dont have.
- Sacrificing SP for sentry set is not worth it IMO for PVP . b/c the current META in the DZ is that everyone hits like a truck now. The SP is the only difference to keep alive
- yea i tested sentry 4 piece with my buddies who run that build . they hit for 12k per hs crit to the face and melt me. i only have 100k hp so i will die quick if i eat that many bullets to the face.they can kill me in close to 12-15 bullets which is less than a second with 100k health. This is where over heal comes in . over heal tops me off to 150k health . and i can run in and out of circle . so not only do i survive for more shots topped off 15-18 bullets. i can keep healing while they shoot me and basically come invincible . Basically i can heal 20k+ health per second with my heal up .
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