Monday, April 25, 2016

The Division - Pro PVP Build Guide 222k DPS , 100k health ,19k SP by dungman

 
  • 222k DPS , 100k health , 19k SP
  • 65% armor
  • All dmg resilience 10%
  • 27% exodic dmg resil
From someone who works full time and is a hardcore gamer. This is a guide to help level the playing field . The learning curve was easier for me b/c of my D3 experience.
This build has been the best i have seen and used so far in the dark zone.
Key Facts on this build
  1. centered around stamina/armor mods/Exodic dmg resil mods
  2. Centered around 2 set sentry and 2 set tactical (i dont have 4 set sentry with good SP and stats)
  3. knowing that firearms is the worse dmg scaling attribute in the game
My opinions on stats
  • Skillpower - I can tank three guys with explosion bullets with my heal . for 6 seconds . The rule of thumb is to have between 15-20k SP. This will prevent heals from being wasted or heals being too small.
    • Stamina - This stat was very good with the regen mask last patch . But now its not as important. The only purpose to Health is to prevent you from getting 1 shotted. Health gives you the ability to survive and heal and use cooldowns. around 80-100k is the best amount .
    • armor – broken . 65% dmg reduction capped on bullets
    • crit/crit dmg – the reason for high dps with high health. makes your dps very exponential compared to the stat of firearm
    • headshot dmg – a MUST . very hard to get HS damage in the game because armor cannot role this. Always get HS dmg . most guns without brutal are thrown away IMO
    • firearms is the most useless stat in the game imo - dps is very linear and does very little - you just need firearm to get brutal on the gun 2400. Try and minimize firearm as much as possible if you are going this solo build
    • exotic dmg reduction – OP vs explosion bullets and tech . once I get around 40% exodic – I can eat m44 explosion bullets - can roll on chest but need to sac crit dmg for it later on.
Tip on Building
  1. Build around what you get in Falcon . If you get some really good stats on a 240 gear. Use it and build around it
  2. always build around armor. If your chest gives more armor and you got lucky on high base armor items. you can sacrifice armor mods.
Talents and Abilities and How to Use
  • Abilities - Pulse + overheal first aid + blue ult
  • Talents - On the move , Critical save , combat medic, strike back (I removed one is none b/c of the bug . died so many times b/c my weapon jams up )
Cooldown chain in combat 1v4+
  1. pop overheal and run in and out of circle
  2. get low last bar + use med kit (strike back talent + critical save talent turns on giving you cd reduction and dmg reduction)
  3. ur first aid should be back up
  4. this gives you at least 25 seconds of survival against people with high dps + explosion bullets .
  5. use ult (i rarely use it) when you feel as though ur hp is going down too fast or ur in cooldowns.
My opinions on Sentry Set
  • Sentry is better in damage but i dont have very good sentry holster / mask . i would also need to reroll my backpack to give me SP . or roll good SP mods which i dont have.
  • Sacrificing SP for sentry set is not worth it IMO for PVP . b/c the current META in the DZ is that everyone hits like a truck now. The SP is the only difference to keep alive
  • yea i tested sentry 4 piece with my buddies who run that build . they hit for 12k per hs crit to the face and melt me. i only have 100k hp so i will die quick if i eat that many bullets to the face.they can kill me in close to 12-15 bullets which is less than a second with 100k health. This is where over heal comes in . over heal tops me off to 150k health . and i can run in and out of circle . so not only do i survive for more shots topped off 15-18 bullets. i can keep healing while they shoot me and basically come invincible . Basically i can heal 20k+ health per second with my heal up .
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