Friday, October 23, 2020

10 Tips for Ezreal Players - League of Legends by MissFortuneDaBes

 10 Tips for Ezreal Players


Hey there, some of you might remember me from my ADC macro guide (If you missed it or want to refresh your memory, look here. As it seemed you found that kind of content on this sub helpful, I've decided to make some more. This time we move away from macro and look at individual champion's micro mechanics. Today, I got some Ezreal knowledge for you. I made a video version of the guide and also a text version if you don't want to watch.

Video guide: https://youtu.be/OlEBt3g0fpE

Text version (works entirely without the video if you have a good imagination and some game knowledge):

Tip number 1:

The Summoner Spell Cleanse is normally completely useless against knock-up or displacement effects. Ezreal, however, can combo Cleanse into his E to escape regardless, because you still get rid of the stun-component of the enemy spell, and can then Arcane Shift away mid-air. The same can be accomplished with any item that removes stun effects, namely Quicksilver Sash and its upgrades.

Tip number 2:

Arcane Shift automatically causes Ezreal to always face his target. You can abuse this fact to get perfect aim with your skill shots, because after casting E within its cast range, your cursor will be placed exactly on top of Ezreal himself. And when your cursor is positioned like this, you will automatically fire your skill shots in the direction Ezreal is facing. So if you don’t move your mouse now, you can cast Q and R with perfect aim. This even works against enemies hidden in fog of war, and against enemies in true stealth, which means this trick allows you to still hit them with insane accuracy.

Tip number 3:

Here is something many people don’t know about Ezreal’s passive. While the tooltip states that Ezreal gets stacking bonus attack speed every time you hit a spell, you can actually get to maximum stacks instantly by hitting multiple enemies with the same spell. Because of this, you should always use your ultimate in the beginning of a team fight, so you get maximum damage output from your passive. You will even get a passive stack if your spell is absorbed by an enemy spell shield, so feel free to fire away.

Tip number 4:

Your E does not prioritize enemy champions, so connecting this spell against an opponent close to a minion wave is virtually impossible. You can obviously circumvent this fact by landing your W against them first, which causes your E to prioritize that enemy instead.

Tip number 5:

When you cast your ultimate, it actually doesn’t matter if the channel animation is completed or not. The spell will always go off, even if you get interrupted by enemy crowd control. This means you can also use your Flash to interrupt your own channel animation so you can dodge enemy attacks, while your ultimate will still fire from your original position.

Tip number 6:

You can animation cancel your E by using Flash during its cast time. This allows you to jump an insane distance while your enemies have virtually no chance to react.

Tip number 7:

While Ezreal’s kit is entirely damage focussed, your ultimate still has a utility aspect to it. The spell provides vision around its hitbox, so you can use it to gather valuable information if you suspect the enemy are doing Dragon or Baron.

Tip number 8:

Arcane Shift overrides any movement command, even if it comes from an enemy spell. Therefore, you can cast E right before you get hooked by the enemy support in order to cancel their hook and escape safely.

Tip number 9:

Ezreal’s Q is treated as both, a spell and an auto attack. This means it applies Ravenous Hunter, Life Steal, Muramana’s passive, Spellblades, on hit effects, Press the Attack, Duskblade, etc. It essentially applies everything you could have.

Tip number 10:

If there is an enemy trying to body block your Q for their ally, you can outplay them by animation cancelling your Q with your Flash. Q will always fire from your new position, which means using Flash during Q’s cast time allows you to drastically alter your angle, or even to add extra range without losing a single second.

GLHF and happy climbing! :)


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