Tuesday, March 31, 2015

Diablo 3 - 2.2 Natalya Strafe + RoV Speedfarm Guide by wudijo

2.2 Natalya Strafe + RoV Speedfarm Guide

Hi everyone,
as you might probably know, I have done quite some testing on DH on the PTR for 2.2, and while trying to figure out some cool new stuff the Natalya set I came up with a really efficient speedfarm Strafe build which can be used for T6 and speed low GRs (~tier 35) and subsequently made me clear a T6 rift in 44 seconds.

The basic idea is to stack a lot of movement speed and keep strafing all the time, thus quickly reducing your RoV cooldown to boost your dps to high levels. I will add a detailed written post to the Diablofans.com builds section once 2.2 hits, for now you have to go with this talent calculator link.

The Natalya set has a lot of flexibility in some item slots and gem choices. Since there are not that many clear-cut choices for everything, I tried to give a good overview of what is good to use, but also encourage everyone to try out a few different things with it.

Cheers,

wudijo

Diablofans thread
Profile
Clan (EU)
Livestream

SOURCE

Hearthstone - [Infographic] Here Be Dragons: All Dragons+Synergies by JeremyWTC

All Dragons + Synergies


Hey all,
With all the Blackrock Mountain cards revealed, I put together a little infographic with all the dragon-type cards that will be available as well as the FOUR Dragon-Holding mechanic cards.
I also included a little stat-line about the Hungry Dragon's 1-Drop chances, the spells that can work with Dragonkin Sorcerer, and popular Rend targets.

Here Be Dragons!


Notes

Paladin and Priest - The only two class to receive their very own Dragon cards. Paladin looking like a great Dragon class with their Dragon-Minion, which basically means your next Dragon is Innervated.

Hungry Dragon -> Zombie Chow - If you're ever desperate for heals (Face Hunter about to Hero Power you to death...), slamming a Hungry Dragon into a Zombie Chow may just save your life... 1 in 36 chances (2.8%)

Rend Backhand? - Despite the ATROCIOUS stats of 8/4 for a 7-Cost, will Rend Blackhand see significant use? Loatheb, Black Knight, Harrison Jones killer?

Thanks a lot of reading guys, hope you all enjoyed it. More Blackrock Mountain content will be coming over the next few weeks, follow me on Twitter @DisguisedToast for the latest updates.

Past Infographics - Soon to be outdated ;(
Mech Mage
Oil Rogue

SOURCE

Monday, March 23, 2015

Diablo 3 - Introduction + [55+] 2.2 Monk Cold Dashing Strike Build Video by Natsuma_z

My name is Natsuma_z, a Monk Twitch streamer. I wanted to introduce myself through this first look build video that I made: https://www.youtube.com/watch?v=9H-7EagEJfg [1]

The Build
This build is about the remade Dashing Strike set. In short, you attack with a spirit regenerator and your Dashing Strike damage will increase by 12,500% for 6 seconds. This is huge! This means that you will be doing tons of damage. Also, you will use spirit instead of Dashing Strike stacks. This means Spirit Regeneration is extremely important. The most spirit you have, the more dashes you will do. Be sure not to use the Dashing Strike stacks, because you will have to wait for them to recharge, even though you will have enough spirit. You will lose DPS if this happens (I did this a couple of times in the video, so you can check it out). The rest of the skill and passives are either focused on toughness or damage. For the exact skill setup, please check out the diablofans guide: http://www.diablofans.com/builds/53280-55-flying-shenlong-cold-dashing-strike


Gear
The build revolves around the 6-piece Raiment of a Thousand Storms. It's important to use the 6-piece, or else your dash will not do the increased 12,500% damage for 6 seconds. The rest of the items accommodate the build through maximizing damage and defensive stats. For the exact items I would suggest you check out the diablofans guide here: http://www.diablofans.com/builds/53280-55-flying-shenlong-cold-dashing-strike.


Gems
We use Bane of the Trapped because it gives us a huge damage boost due to the gem triggering itself. Gogok of Swiftness because it gives us cooldown reduction and attack speed, which gives us more spirit regeneration and lower cooldown on skills. And lastly we use Molten Wildebeasts Gizzard, because of the insane life regeneration it gives. Esoteric Alteration is also an option, if you have Life per Spirit Spent on your Flying Dragon (Yes, the Flying Dragon is back!)


Thanks so much for reading the post and watching the video if you are interested.

SOURCE

Saturday, March 21, 2015

Diablo 3 - End of Season 2 / Beginning of Season 3 information recap by citadel712


Some of the info I was looking for was spread out across a multiple posts, so I decided to consolidate them into one thread in case someone else is looking for the information I was.

Seasonal Info:
The current plan is for Season 2 to end, Patch 2.2 to be implemented, and then Season 3 to start.

Season 2 End:
  • North America: Sunday, April 5 @ 9:00 p.m. PDT
  • Europe: Sunday, April 5 @ 9:00 p.m. CEST
  • Asia: Sunday, April 5 @ 9:00 p.m. KST
Patch 2.2 implemented: Probably Tuesday April 7 (Unconfirmed)
Season 3 Start:
  • North America: Friday, April 10 @ 6:00 p.m. PDT
  • Europe: Friday, April 10 @ 6:00 p.m. CEST
  • Asia: Friday, April 10 @ 6:00 p.m. KST
Source: Season 2 Ending Soon

Patch 2.2 Info:
Patch 2.2 is changing a lot of things, including:
  • New legendary items
  • New abilities on existing legendary items (these changes will NOT be retroactive)
  • New abilities / changes on existing legendary sets (these changes WILL be retroactive)
  • Improved potions
  • Balance changes
  • Many quality of life improvements including better stacking of items in inventory, new interface for cosmetic items, and improved blood shard cap.
The current expected changes are here.
(Note, this list also includes Season 3 only items, but in these PTR notes they are not marked as season-only. Season 3 info is below.)

Season 3 Exclusive Items
Class Specific
  • Dead Man's Legacy (DH) - Legendary power added - Multishot hits enemies who are below 50-60% health twice
  • Dread Iron (Barb) - New Legendary Belt - Ground Stomp causes an Avalanche
  • Hammer Belt (Crusader, Placeholder Name) - New Legendary Belt - Justice spawns a Blessed Hammer when it hits an enemy
  • Ranslor's Folly (Wizard) - New Legendary Bracers - Energy Twister Periodically pulls in enemies within 30 yards
  • Little Man's Finger (WD) - New Legendary Ring - Gargantuan instead summons three smaller Gargantuans each more powerful than the original
  • Spirit Guards (Monk) - New Legendary Bracers - Your Spirit generators reduce your damage taken by 30-40% for 3 seconds
All Classes:
  • Nagelring (rework) - Summons a Fallen Lunatic to your side every 10-12 seconds
  • Obsidian Ring of the Zodiac (rework) - Your first hit with each cast of a resource-spending attack reduces the remaining cooldown of one of your skills by 1
  • Iceblink (New Legendary gem) - Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%
    The additional movement speed reduction is increased by .4% per rank
    At rank 25 you gain 10% increased chance to critically strike Chilled or Frozen enemies
  • Mutilation Guard (Legendary gem) - Gain 10% melee damage reduction
    Melee damage reduction is increased by 1% per rank
    At rank 25 while below 50% life, you may move through enemies unhindered
  • Bottomless Potion of Amplification - New Legendary Potion
    Increases healing from all sources by 20-25% for 5 seconds
Source : http://us.battle.net/d3/en/forum/topic/16542805091

SOURCE

Friday, March 20, 2015

Heroes of the Storm - In Development: Skins, Mounts, and Jets. Oh my!

We have many exciting new skins in development, as well as two fearsome new mounts, and today we’re offering you a sneak peek at Ranger-General Sylvanas, Funny Bunny Murky, the Ironside Dire Wolf, the latest updates to Mecha Tassadar, and more! While these skins and mounts are not yet available in our in-game shop, they’ll be arriving soon.

Facebook: http://facebook.com/BlizzHeroes
Twitter: http://twitter.com/BlizzHeroes
Twitter - http://twitter.com/blizzheroes

Tuesday, March 17, 2015

Monday, March 2, 2015

Diablo 3 Reaper of Souls Demon Hunter Speed Farm Torment 6 / Low greater rifts Guide (2.1.2) by AOD Gaming

Hello guys it's AOD here with a new demon hunter video guide. In this one i will be showing you what is in my opinion the fastest way to farm torment 6 rifts or lower greater rifts. I will go over the gear/gems and the builds to achieve this.
The average time to complete t6 rifts in my non-ancient gear from season 1 is around 2 mins, some might take 1 minute and a half, others 2 mins and a half. Overall it's a pretty nice time in my personal opinion. I mostly focused on achieving the max movement speed i could and decent hatred regen so i could pretty much run without a generator and just blaze through the mobs.

Rift 1: 1m 25s
Rift 2: 2m 42s
Rift 3: 2m 11s
Rift 4: 2m 34s
Rift 5: 2m 1s

Hope you enjoy!

Link to dfans build : http://www.diablofans.com/builds/5264...